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#Contra hard corps infinite lives game genie code rar#It needs to be either Gens or Kega Fusion.I'm trying to reply to this post for a week now but for some reason my replies aren't getting approved, maybe it's the rar with the state files you asked for. #Contra hard corps infinite lives game genie code code#Gain Ground tests.zip TESTS 3 AND 5.png TEST 4.pngĪnyways, if the code for continues works when you use the level select, I'll need a save state just before you finish the level before round 5. Thank you very much for you patience and dedication, I know this is getting boresome. Before making the save states, I tried dying 5 times on "test 3" and "test 4", and got to continue normally. I made three Kega 3.64 savestates on the boss of lv 40, with only 1 hit left to kill it (shoot the small circle atop his front side). Playing normally does not "trigger" the AVHT-AAA8 code for having continues from lv 41 onwards. Died and got an instant game over.Ĭonclusion: The codes work as intended only on hard mode, but seem to have their success attached to starting directly on the level by using a level select cheat. Not on lv 40, not on any level I played before it without resetting. Surprinsingly, this time they didn't work. TEST 5 - I got curious and tried to use the three codes but start at lv 40 on hard mode. But it does not work on normal and easy mode: the continues stop working at level 41. On hard mode, both codes works perfectly, I get infinite continues from lvs 41 to 50. #Contra hard corps infinite lives game genie code manual#TEST 4 - Used the infinite continues code and the continues on 41+ code, but NOT the level select code (used the manual code). ![]() On hard mode, got infinite continues when starting at levels 41 up to lv 50. Everything worked fine until lv 40, though. TEST 3 - Applied the three codes level select, continues on levels 41+ and infinite continues: the code for continues stop working on lv 41. TEST 2 - Code for continues on 41+, but without the GG level select code, instead using the manual level select code (ACBC), starting from lv 41: the outcome is the same above. It works and gives you just 3 continues, as it it by default in the rest of the game. #Contra hard corps infinite lives game genie code plus#TEST 1 - Using both the game genie code you provided for activating level select plus the code for continues on level 41+ (but NOT the code for infinite continues). Tests I have done (all in normal difficulty, unless stated): I haven't got the time to do another normal playthrough and reach lv 40 without using a level select, so I did some tests using cheats. It needs to be either Gens or Kega Fusion.I quoted the wrong message lol ![]() I assume that's not the code you were using for continues?Īnyways, if the code for continues works when you use the level select, I'll need a save state just before you finish the level before round 5. Just to be sure, in your quote above, you are showing the code for level select and not the code for continues. ![]() If you find that you're having a problem with that SRAM thing, let me know and I'll see if I can figure out some Game Genie codes to get around it, but no guarantees.ĮDIT: Looks like someone already figured it out: ĭid the continue code work when you used the level select? Pointless to spend time on the code if you have a different version. You can always get a ROM and an emulator and see what happens. Note that the Sega CD version doesn't appear to use any copy protection: (Sega_CD) ![]() I checked a few places and didn't find any codes for that. The attempt to write to SRAM and the check to see if it's there can probably both be fixed with Game Genie codes, but according to this, that may not be so easy: (Genesis) I imagine there is hack or similar for it?Īlso, what is the best version, MD or CD? Cheers!Interesting, don't think I've heard of that copy protection before for Puggsy. Obviously, when I ask this of Google, I get links for ROMZZZ. I have read that the game, when copied, checks for SRAM after level 5, and if found, kicks you out of the game as there should be no SRAM found on a proper cart. So, I have been looking at Puggsy, and rather than make a new thread (I see that the MD version has not been reviewed yet, something in which I'm interested) I'd like to ask a question about this graphically very impressive game: Is there a way, once I have bought my copy, to play this on an emulator? ![]()
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